Google Play上出现了首个任天堂NGC/Wii 的模拟器:Dolphin Emulator Pre-Alpha,当前版本为0.1。该模拟器基于著名的开源模拟器Dolphin进行移植和开发,因此也使用GNU GPL v2协议发布。熟悉PC上的Dolphin模拟器的玩家都知道,它的OpenGL插件完成度是很高的,因此手机版的重要工作之一就是完成OpenGL插件向OpenGL ES的移植。
当前该模拟器在手机上的FPS仍停留在1FPS左右,在A15的Chromebook上运行得更快一些。速度如此杯具的原因是,目前该模拟器主要靠 CPU进行软件渲染,开发者希望移植到OpenGL ES 3后能有更好的表现。但你的手机仍必须能支持OpenGL ES 2,并有1GB的内存。即使满足这些条件,它的兼容性依然非常初步,崩溃、花屏仍是极易出现的情况。
以下是Google Play的应用信息:
THIS APP DOES NOT COME WITH ROMS
- You must have the right to a given ROM before you play it!
- A number of public domain games/demos are available at http://wiibrew.org/wiki/Main_Page
This is a public preview release of this Dolphin for Android.
This is currently in early beta testing, expect slow speeds, graphical glitches, and a myriad of problems with it.
If you're expecting reasonable speeds out of this, you are sorely mistaken. This will run slow on every single Android device, no matter if it is the most powerful one in the world.
Once we port our OpenGL plugin over, and you use a OpenGL ES 3 capable phone, this will improve a bit.
http://wiibrew.org/ has a bunch of free homebrew applications to try out.
One I particularly like to use is Starfield
http://sonicadvance11.dyndns.org/starfield.dol
Some caveats
- It will crash. Alot.
- Rotations don't work well or at all.
- There isn't /any/ input
- It might need to be force closed and ran multiple times to work.
- It renders video with the CPU entirely with our VideoSoftware backend.
Pros of this, is it will run on almost any hardware. Some limitations are
- Phones that support OpenGL ES 2 (99.8% of the Android Market)
- Phones that have at least 1Gb of RAM
This app is licensed by the GNU GPL v2, and the full source code is available through the public GIT repository at https://code.google.com/p/dolphin-emu/
Google Play:Dolphin Emulator Pre-Alpha 0.1
开发者在dolphin-emu上的帖子:Donations for Dolphin Android Development