* Speed and memory improvements – scenes with huge displacement amounts now have can be rendered 5 times faster than before.
* Refined ray-traced reflection - the ability to handle multiple reflection rays with improved anti-aliasing.
* More accurate subsurface scattering techniques – by defining “albedo” and “Meanfreepath” coefficients.
* Enhanced texture converter – which lets you select, replicate and re-order individual color channels when creating textures.
* Mango now supports Maya Hair. - And includes a new shader for “Shave and a Haircut”, as well as, a new velvet shader.
* Windows XP Professional x64 support.
