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NVIDIA首先宣布支持OpenGL3 新驱动已可下载
发布日期:2008-08-15 07:56:51  稿源:
OpenGL3图形标准正式发布不久,NVIDIA即率先出面宣布他们将对其提供支持,目前一个Beta版本的驱动已经发布,支持GeForce 8-, 9-和GTX系列显卡,当然也支持Quadro.
除此之外,新的驱动还带来了32位浮点颜色和更多几何与顶点数据计算的改进.
下载:Driver 177.89 - Open GL 3.0 - Siggraph 2008

Desktop: GeForce 8000 series or higher; GeForce GTX 260, 280; Quadro FX 370, 570, 1700, 3700, 4600, 4700x2, 5600
Notebook: GeForce 8000 series or higher; Quadro FX 360M, 370M, 570M, 770M, 1600M, 1700M, 2700M, 3600M, 3700M

This driver implements all of GLSL 1.30 and all of OpenGL 3.0, except for the following functionality:

  • One-channel (RED) and two-channel (RG) textures
  • Mixed size FBO attachments (mixed-format attachments are supported)
  • The Clearbuffer API
  • Windowless rendering support (We suggest you use GPU affinity instead)
  • Forward-compatible context
  • Debug Context

This driver exposes the following new extensions:

OpenGL 2.1 extensions:
ARB_vertex_array_object
ARB_framebuffer_object
ARB_half_float_vertex
OpenGL 3.0 extensions:
WGL_create_context
ARB_draw_instanced
ARB_geometry_shader4
ARB_texture_buffer_object
WGL_create_context

The OpenGL 3.0 and GLSL 1.30 specifications can be downloaded here: http://www.opengl.org/registry/

 

For any bugs or issues, please file a bug through the developer website: https://nvdeveloper.nvidia.com/

177.89 Downloads, Available 13 August 2008

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